Tysiac

Bid what you can take, then take it. Marriages set trumps.

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How to play — Tysiac

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  1. In short

    Tysiąc (Thousand) is a card game for two, three or four players, each scoring for themselves. You bid how many points you will take, win tricks and declare marriages, which are pairs of a king and a queen. The game lasts until a set 500 or 1000 points.

  2. Deck and deal

    The deck has 24 cards from nine to ace. With two players each gets 11 cards and the talon, the cards lying apart, has two. With three players each gets seven cards and the talon has three. With four players three take part in each deal and one sits out; the sitting out moves on in later deals.

  3. Bidding and the talon

    The opening bid is 100. Raise in multiples of 10 or pass; the maximum is 400. The winner of the bidding receives the talon and then gives one chosen card to each active opponent. They commit to collecting at least the bid number of points and lead first.

  4. Tricks and card values

    Each player in turn plays one card. You must follow suit and, if you can, beat the highest card of that suit, unless the trick has already been trumped. Without the suit you must play a trump if you have one, and beat the existing trump if possible. The highest trump wins, and with no trump the highest card of the suit led wins. The order of strength is A, 10, K, Q, J, 9. The points for cards won are 11, 10, 4, 3, 2 and 0 respectively.

    From strongest: ace (11 points), 10 (10), king (4), queen (3), jack (2), nine (0).
  5. Marriages

    A king and a queen of the same suit in your hand make a marriage. You may declare it by leading one of those cards. It is worth 40 points in spades, 60 in clubs, 80 in diamonds and 100 in hearts. The suit of the last declared marriage becomes the trump. Merely holding the pair without declaring it scores nothing.

    A marriage in hearts: the king and queen of hearts are worth 100 points.
  6. Bombs

    If bombs are enabled, the winner of the bidding may give up the deal after receiving the talon, before passing cards. Their first bomb scores nothing for the rivals. Later ones give the others 60 points each with two or three seats, or 40 each with four. A bomb is not an ordinary resignation from the whole match.

  7. The score of a deal and the match

    After adding up cards and marriages, the bidder gets exactly their bid if they made it, or loses that amount if not. The others receive the points collected, rounded to the nearest ten. When a player reaches the target, the match ends and the highest score wins.

  8. Taking the rest and leaving

    The declarer, on their turn, may once per deal announce “I take the rest” if at least two tricks remain. The opponents then see their cards and have 20 seconds. If both agree, the declarer gets the points of all remaining cards, and an objection or no reply means play continues. There is no resigning: leaving a game in progress, or running out of time, is a forfeit by that player and ends the game for the whole table, and the others win.